Lighthouse of Madness is a first-person psychological horror puzzle game. Developed in the Unreal Engine, it’s inspired by some tales of H. P. Lovecraft, such as “The Color that Fell from Space” and “The Horror of Dunwich”, but it also has references to other horror works, from tales by Edgar Allan Poe,
to the films of Robert Eggers.
In the plot we follow a lighthouse keeper who arrives to automate a lighthouse and when he comes across the empty place, he goes in search of what happened to his colleagues.
Face the most varied challenges on your journey, use your mind and try to leave the island sane
All puzzles in the game were created and customized by our team of developers
Fully 3D scenery, using Unreal Engine 4 technology and completely inspired by the tales of H.P Lovecraft
Inspired by "The Colour Out of Space", terror and suspense await those who challenge the island of Lighthouse of Madness
Divided into acts, the game has several parts and scenarios to be explored
First-person game, using the keyboard to move around the map and perform actions, and the mouse to interact with objects and puzzles
Flying Jack is a creative studio from Curitiba, Paraná, created in 2017, today focused on game production. In 2019 we established ourselves as a company and in 2020 we started producing Lighthouse of Madness.
We aim to create quality games for everyone interested in culture and entertainment, transmitting memorable experiences to all those who seek new worlds and adventures not yet discovered.
More images soon.
More images soon.
Lighthouse of Madness is a trademark of Flying Jack Creative Studio®
Flying Jack Productions is a trademark of Flying Jack Creative Studio®